This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Grandia for PlayStation. If you've discovered a cheat you'd like to add to the page, or have a correction, please click EDIT and add it.
Easy level up for water magic[edit]
If you reach a save point don't recover right away. Take any characterwith water magic and spend all of their MP casting healing spells. Thiswill give you Water magic experience points. Then step on the save pointand recover. This way you can get water experience, but recover the mp
FX-64MR-DS Mitsubishi plc - melsec. FX - FX0 - FX1S-FX1N - FX2N-FX2NC - FX3G - FX3U-FX3UC-( Q plc - Alfa) HMI-PANEL AC DRIVES Plc Cable Mitsubishi PLC software. MITSUBISHI MELSEC FX-64MR-DS PLC 24 VDC POWER SUPPLY, 2K MEMORY,RELAY OUTPUT 32 DIGITAL INPUT/32 DIGITAL OUTPUT. Mitsubishi melsec fx2n 80mr.
right away.
OR<p>Near the entrance to the Dio ruins there is a save point very close to awall trap. Run into the trap and heal yourself with water magic as long asyou like. You can get very high magic levels very quickly.
Unlock code for the door[edit]
Right, Right, Left, Left, Down, Up, Down, Up.
Beat the first Gaia[edit]
To defeat the first Gaia you will need free experience. When Gadwin and Sueleave your party they leave experence in books. Use these books on Justinand Feena. Concentrate on attacking Gaia's body, not the arms. Once the body is gone theGaia is destroyed. Use Midair Cut, Burnflare, Milda Kick, and Rapp's missleor discutter will finsh the Gaia quickly. Just to be on the safe side healas much as possible.
Beat Final Boss Easily[edit]
First you have to beat Ball, this can be easy or hard depending on yourlevel. The easiest way is to have Rapp use Demon Ball twice then attack tosave Sp, Fenna use Zapwhip then dragonzap then have her attack, Liete useall heal or symphony if your life is high and have Justin equipped withSpirit Sword and Ashura as Accessory. Then just attack to save SP. AttackBall and ignore his partners. When you have done this go on the drop againto travel to the top floor. Get the items and use Liete spells to heal upthen use an SP potion to heal your magic and the gold potions to heal Sp.Go to the hallway and engage in battle with Gaia. Use the same method buthave Justin use Midair Cut. Don't use any thing with magic evolved or hislast attack I do not know what it is because I did not need it. The Mega-Gaias should be your first target to keep them from producing more guys.Ignore the ones they produce because after you kill them they come back. After you kill the Mega-Gaias they die anyway. Take down both and then goafter Gaia. Just attack because I was to fast for him and he did not hitme once. After he dies you have to beat his heart. He did nothit me once, all he used was cold and my guys were not effected. After thisyou beat the game.
Hidden Mission: Soldier Graveyard[edit]
To access the hidden mission 'Soldier Graveyard', you must enter the ZilDesert by way of Cafu (the real entrance). Once you are clear of the treeshead right until you see a small brown building with massive doors. Thisbuilding leads to the hidden mission..but the enemies there give verylittle experience, so this site is not as good for training as the 'DreamCastle' or even the Zil Desert itself.
Nana,Saki,and Mio strategies[edit]
You fight these bosses in Garlyle Base. Use the same tactics for each girl. Use howlslash, W-break, Burnflame, Puffy kick andcombos.(Note Nana is weak against knifes, Saki is weak against a V-slash attack, andMio is weak against everything.)
Ganydemede strategies[edit]
Use your strongest moves for about 10 turnsand he's finshed.(I beat this boss in 5 minutes)
Master Chang strategies[edit]
Grandia Xtreme Wikipedia
You fight this battle in the Church of parm. Fifa 12 game download pc. To defeat Master Chang use Howl magic, V-slash, Puffy Kick, and Sue's water magic to keepyou alive.
Squid King strategies[edit]
This is the Boss you fight on the Ghost Ship. This is one of the hardest Bosses you will encounter. The only way you will win is the dis-honorable way. Use Feena's Flame attacks and Justin's V-slash and have Sue heal any time to any one who is not at maxium HP.(Note: You willdie if you don't use Flame Magic. Also you get your first Mana Egg here, useit to get Sue some water spells.)
Orc King strategies[edit]
You fight this boss in Leck Mines. Kill the Orcs first. To defeat this menace use V-slash and Puffy kick. Watch out for his fire breath.
Rock Bird strategies[edit]
This is the boss you fight in Sult Ruins. To kill this quickly use Justin's V-slash and have Sue use Rah-Rah if nessasary. Attack with combos after Sp runs out.
Hidden Mission[edit]
To access a bonus stage, go to the Zil Dessert on Disc 2. In the southern part of the desert, there should be a path in the canyon wall that leads to the castle of dreams. (If you still cannot find it, go south from the desserts exit alog the wall.) This area is just a place to gain exp and obtain the Lightning sword.
Comments
株式会社ゲームアーツ | |
Kabushiki gaisha gēmu ātsu | |
Public | |
Industry | Video game industry |
---|---|
Founded | March 2, 1985; 34 years ago |
Headquarters | Tokyo, Japan |
Yoichi Miyaji (President, CEO) | |
Products | Thexder series Silpheed series Alisia Dragoon Lunar series Gungriffon series Grandia series Super Smash Bros. Brawl |
Revenue | ¥4.56 billion (2007) |
Number of employees | 33 (2013) |
Parent | GungHo Online Entertainment |
Website | www.gamearts.co.jp |
Game Arts Co., Ltd. (株式会社ゲームアーツKabushiki gaisha gēmu ātsu) is a Japanese developer and publisher of video games located in Tokyo. Originally established in 1985 as a computer software company, it expanded into producing for a number of game console and handheld systems.[1] Its President and CEO in 2007 was Yoichi Miyaji at which time it was a member of the Computer Entertainment Supplier's Association of Japan (CESA). Its major trading partners then included Square Enix, Bandai Namco, Koei Tecmo, and Gung-Ho Online Entertainment, some of whom co-developed or produced games in cooperation with the company.[2]
The company has produced a number of games for several genres, beginning with the action gameThexder for personal computers in 1985. A number of traditional and Mahjong-related games have also been produced for Japanese audiences. In the Western world, Game Arts is best known as the producers of the Lunar and Grandia series of role-playing video games, as well as the Gungriffon line of strategy games. Some of its staff has helped in the preliminary development of Nintendo's Wii title Super Smash Bros. Brawl.[3]
On April 22, 2009, Game Arts released the PlayStation port of Grandia in Japan on the PlayStation Network as a downloadable title in the PSone Classics range, to celebrate an upcoming announcement for Grandia Online, suggesting that they continue to provide for and support the title.[4]
Release history[edit]
Release Date | Title | Platform | Publisher |
---|---|---|---|
1985 (Japan) 1987 (US) | Thexder | MSX, PC-88 | Game Arts (Japan) Sierra Entertainment (US) |
April 1985 (Japan) | Cuby Panic | PC-88 | Game Arts |
December 18, 1985 (Japan) | Thexder | NES | SquareSoft |
1986 (Japan) 1988 (US) | Silpheed | PC-88 | Game Arts (Japan) Sierra Entertainment (US) |
1987 (Japan) 1990 (US) | Zeliard | PC-88 | Game Arts (Japan) Sierra Entertainment (US) |
June 3, 1988 (Japan) | Solitaire Royale | MSX2, PC-88 | Game Arts |
1989 (Japan) 1990 (US) | Fire Hawk: Thexder – The Second Contact | MSX2, PC-88 | Game Arts (Japan) Sierra Entertainment (US) |
July 21, 1989 (Japan) 1990 (US) | Faria: A World of Mystery and Danger | NES | Hi-Score Media Work (Japan) Nexoft (US) |
July 20, 1990 (Japan) | Harakiri | PC-88 | Game Arts |
December 14, 1990 (Japan) | Gyuwamburaa (Gambler) Jiko Chuushinha | Sega Mega Drive/Genesis | Game Arts |
December 28, 1991 (Japan) | Tenka Fubu | Sega Mega-CD | Game Arts |
April 24, 1992 (Japan) April 23, 1992 (US) 1992 (Europe) | Alisia Dragoon | Sega Mega Drive/Genesis | Game Arts (Japan) Sega (US & Europe) |
June 26, 1992 (Japan) December 1993 (US) | Lunar: The Silver Star | Sega Mega-CD | Game Arts (Japan) Working Designs (US) |
December 18, 1992 (Japan) | Gyuwamburaa (Gambler) Jiko Chuushinha 2 | Sega Mega-CD | Game Arts |
January 29, 1993 (Japan) | Yumimi Mix | Sega Mega-CD | Game Arts |
February 26, 1993 (Japan) | J-League Champion Soccer | Sega Mega Drive/Genesis | Shogakukan |
July 30, 1993 (Japan) 1993 (US) 1993 (Europe) | Silpheed | Sega Mega-CD | Game Arts (Japan) Sega (US & Europe) |
November 5, 1993 (Japan) | Jan'ou Touryumon | Sega Mega Drive/Genesis | Sega |
April 15, 1994 (Japan) | Urusei Yatsura: My Dear Friends | Sega Mega-CD | Game Arts |
December 21, 1994 (Japan) September 1995 (US) | Lunar: Eternal Blue | Sega Mega-CD | Game Arts (Japan) Working Designs (US) |
1995 (Japan) 1995 (US) | Thexder 95 | PC | Game Arts (Japan) Sierra Entertainment (US) |
July 28, 1995 (Japan) | Yumimi Mix Remix | Sega Saturn | Game Arts |
January 12, 1996 (Japan) | Lunar: Samposuru Gakuen (co-developed with Ehrgeiz) | Game Gear | Game Arts |
March 15, 1996 (Japan) 1996 (US) 1996 (Europe) March 12, 1998 (Japan) (Saturn Collection) | Gungriffon: The Eurasian Conflict (Japan) Gungriffon (US & Europe) | Sega Saturn | Game Arts (Japan) Sega (US & Europe) |
October 1996 (Japan) | Lunar: Silver Star Story (co-developed with Japan Art Media) | Sega Saturn | Kadokawa Games |
October 18, 1996 (Japan) | Tokyo Mahjong Land | Sega Saturn | Game Arts |
December 27, 1996 (Japan) (Advanced Release) February 14, 1997 (Japan) | Daina Airan | Sega Saturn | Game Arts |
July 1997 (Japan) | Lunar: Silver Star Story Complete (with 'MPEG' card) (co-developed with Japan Art Media and Kadokawa Games) | Sega Saturn | Entertainment Software Publishing |
October 1997 (Japan) | Mahō Gakuen Lunar! (co-developed with Kadokawa Games) | Sega Saturn | Entertainment Software Publishing |
December 18, 1997 (Japan) November 26, 1998 (Japan) (Memorial Package) | Grandia | Sega Saturn | Entertainment Software Publishing |
April 23, 1998 (Japan) | Gungriffon II | Sega Saturn | Entertainment Software Publishing |
May 28, 1998 (Japan) April 28, 1999 (Japan) (PlayStation the Best) April 30, 1999 (US) June 1, 1999 (US) (Fan Art Edition) February 6, 2002 (US) (Limited Re-Release) | Lunar: Silver Star Story Complete (co-developed with Japan Art Media and Kadokawa Games) | PlayStation | Entertainment Software Publishing (Japan) Working Designs (US) |
May 28, 1998 (Japan) | Grandia: Digital Museum | Sega Saturn | Entertainment Software Publishing |
July 1998 (Japan) | Lunar 2: Eternal Blue (co-developed with Japan Art Media and Kadokawa Games) | Sega Saturn | Entertainment Software Publishing |
1998 (Japan) 1999 (Korea) | Lunar: Silver Star Story Complete (co-developed with Japan Art Media and Kadokawa Games) | PC | Entertainment Software Publishing |
May 27, 1999 (Japan) September 7, 2000 (Japan) (Kakukawa Best) December 15, 2000 (US) | Lunar 2: Eternal Blue Complete (co-developed with Japan Art Media and Kadokawa Games) | PlayStation | Entertainment Software Publishing (Japan) Working Designs (US) |
June 24, 1999 (Japan) September 30, 1999 (US) March 30, 2000 (Europe) July 27, 2000 (Japan) (PlayStation the Best) | Grandia | PlayStation | Entertainment Software Publishing (Japan) Sony Computer Entertainment (US) Ubisoft (Europe) |
June 22, 2000 (Japan) | Gyuwamburaa (Gambler) Jiko Chuushinha: Tokyo Mahjong Land | PlayStation | Entertainment Software Publishing |
August 3, 2000 (Japan) December 6, 2000 (US) February 23, 2001 (Europe) May 23, 2002 (Japan) (DriKore) | Grandia II | Dreamcast | Entertainment Software Publishing (Japan) Ubisoft (US & Europe) |
August 10, 2000 (Japan) October 24, 2000 (US) July 12, 2002 (Europe) August 1, 2002 (Japan) (PlayStation 2 the Best) | Gungriffon Blaze | PlayStation 2 | Capcom (Japan) Working Designs (US) Swing! Entertainment (Europe) |
September 21, 2000 (Japan) April 23, 2001 (US) May 11, 2001 (Europe) July 19, 2002 (Europe) (Re-Release) | Silpheed: The Lost Planet (co-developed with Treasure and Tomy) | PlayStation 2 | Capcom (Japan) Working Designs (US) Swing! Entertainment (Europe) |
December 22, 2000 (Japan) | Grandia: Parallel Trippers (co-developed with Hudson Soft) | Game Boy Color | Entertainment Software Publishing |
April 12, 2001 (Japan) December 10, 2001 (US) | Lunar Legend (co-developed with Japan Art Media) | Game Boy Advance | Media Rings (Japan) Ubisoft (US) |
November 1, 2001 (Japan) | Chenwen no Sangokushi | PlayStation 2 | Entertainment Software Publishing |
February 21, 2002 (Japan) January 28, 2002 (US) March 28, 2002 (Europe) | Grandia II (port by Rocket Studio) | PlayStation 2 | Enix Corporation (Japan) Ubisoft (US & Europe) |
January 31, 2002 (Japan) September 30, 2002 (US) | Grandia Xtreme | PlayStation 2 | Enix Corporation |
March 10, 2002 (US) April 12, 2002 (Europe) | Grandia II (port by Rocket Studio) | PC | Ubisoft |
June 3, 2002 (North America) June 27, 2002 (Japan) December 6, 2002 (Europe) | Bomberman Generation | GameCube | Majesco Entertainment (US) Hudson Soft (Japan) Vivendi Universal Games (Europe) |
December 16, 2004 (Japan) December 14, 2004 (US) April 8, 2005 (Europe) | Gungriffon: Allied Strike (co-developed with Kama Digital) | Xbox | Tecmo |
August 25, 2005 (Japan) September 27, 2005 (US) February 17, 2006 (Europe) | Lunar Genesis (Japan & Europe) Lunar: Dragon Song (US) (co-developed with Japan Art Media and Rising Star Games) | Nintendo DS | Marvelous Entertainment (Japan) Ubisoft (US) Atari (Europe) |
August 4, 2005 (Japan) February 14, 2006 (US) | Grandia III | PlayStation 2 | Square Enix |
September 28, 2006 (Japan) June 29, 2007 (Europe) July 10, 2007 (US) | Project Sylpheed (Japan) (co-developed with Square Enix and Seta Corporation) | Xbox 360 | Microsoft Corporation |
January 31, 2008 (Japan) March 9, 2008 (US) June 27, 2008 (Europe) | Super Smash Bros. Brawl (co-developed with Sora Ltd. and Nintendo, among others)[1] | Wii | Nintendo |
April 22, 2009 (Japan) February 25, 2010 (US) | Grandia (co-developed with Entertainment Software Publishing) | PlayStation 3 | D3Publisher (Japan) Sony Computer Entertainment (US) |
September 22, 2009 (US) September 25, 2009 (Europe) | Teenage Mutant Ninja Turtles: Smash-Up[2] | Wii, PlayStation 2 | Ubisoft |
October 27, 2009 (Japan) December 28, 2009 (US) | The Magic Obelisk[5] | Wii | GungHo Online Entertainment |
November 12, 2009 (Japan) March 2, 2010 (US) | Lunar: Silver Star Harmony | PSP, PlayStation Network | GungHo Online Entertainment (Japan) XSEED Games (US) |
February 2, 2012 (Japan) September 11, 2012 (US) | Ragnarok Odyssey | PS Vita, PlayStation Network | GungHo Online Entertainment (Japan) XSEED Games (US) |
July 5, 2012 (Japan) | Dokuro | PS Vita, PlayStation Network | GungHo Online Entertainment |
August 24, 2015 | Grandia II Anniversary Edition | PC | GungHo Online Entertainment |
References[edit]
- ^'Game Arts Product Information' (in Japanese). Game Arts. Retrieved September 19, 2007.
- ^'Game Arts Corporate Profile' (in Japanese). Game Arts. Retrieved September 19, 2007.
- ^'Iwata Asks: Super Smash Bros. Brawl'. Nintendo. Retrieved June 8, 2015.
- ^グランディア (ゲームアーカイブス版) ゲームアーツ (in Japanese). Game Arts. Archived from the original on August 27, 2012. Retrieved April 22, 2009.
- ^Ishaan (September 7, 2009). 'Game Arts Casts Its Shadow on WiiWare'. Siliconera.com. Retrieved September 8, 2009.
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Game_Arts&oldid=887687582'
Basics[edit]
Exploration
There are two types of locations in Grandia III; towns and dungeons. Towns consist of friendly people to talk to and shops to visit and play the consumer. People in each town will say different things depending upon what part of the game you are at, so the gamer interested in every detail will constantly revisit old towns once given the opportunity to do so. Regardless, each time you come to a town, be sure to talk to everybody and they will help you along your way and sometimes provide small bonuses. Also, you should make sure to buy all new equipment every time you find a shop that has it.
There are two types of locations in Grandia III; towns and dungeons. Towns consist of friendly people to talk to and shops to visit and play the consumer. People in each town will say different things depending upon what part of the game you are at, so the gamer interested in every detail will constantly revisit old towns once given the opportunity to do so. Regardless, each time you come to a town, be sure to talk to everybody and they will help you along your way and sometimes provide small bonuses. Also, you should make sure to buy all new equipment every time you find a shop that has it.
Dungeons are no more complicated than your average town. The mini-map on the lower left corner of your screen shows your current location with a triangle, the exits with yellow squares, and any Light Spheres (read below) with a twinkling smaller square. Always explore every little side path you see because that is where you will find chests and other hidden items that will greatly improve your team's power.
Enemies litter the field when you're in a dungeon. If one approaches you from behind, you'll be surrounded and have a disadvantage at the start of the battle. You can surprise them, though, by swinging your sword at them. Hitting them will momentarily stun them and, if you engage them in battle while they are stunned, you'll get the jump on them at the start of the battle and usually get the first strike.
Setting Up Your Party
Each time you obtain new Skills, Spells, weapons, armor, or accessories, they must be equipped to a member of your party before they will be usable. Make sure you do this as soon as you obtain the new equipment so that you will reap the rewards of improved stats as soon as possible. Spells and Skills can only be equipped at stores or through Light Spheres which means that if you forget to equip them immediately, you may not get the chance to do so for quite some time.
Each time you obtain new Skills, Spells, weapons, armor, or accessories, they must be equipped to a member of your party before they will be usable. Make sure you do this as soon as you obtain the new equipment so that you will reap the rewards of improved stats as soon as possible. Spells and Skills can only be equipped at stores or through Light Spheres which means that if you forget to equip them immediately, you may not get the chance to do so for quite some time.
Light Spheres
Light Spheres are where you will save your progress, but they also function as a place to equip Skills and Spells and will occasionally allow you to restore all of your HP and MP. Every time you see one of these, make sure you save your game. If your entire party gets wiped out, you will be put back to the main menu and will be forced to load your most recent save file to restart. If you don't get into the habit of constantly saving your game, you will find yourself trekking through familiar territory many more times than you'd like after you die.
Light Spheres are where you will save your progress, but they also function as a place to equip Skills and Spells and will occasionally allow you to restore all of your HP and MP. Every time you see one of these, make sure you save your game. If your entire party gets wiped out, you will be put back to the main menu and will be forced to load your most recent save file to restart. If you don't get into the habit of constantly saving your game, you will find yourself trekking through familiar territory many more times than you'd like after you die.
Skill Books and Mana Eggs
As a sort of added accessory, you can equip one Skill Book and one Mana Egg to each player. Mana Eggs will increase the power of certain magical spells, depending upon which Egg you equip. Likewise, Skill Books will increase the effectiveness of equipped Skills of various categories. Although you can't equip Skills and Spells to players outside of shops or Light Spheres, you can change which Mana Eggs and Skill Books you have equipped at any time. Be sure to equip the proper Skill Book and Mana Egg to each player to maximize the effectiveness of the Skills and Mana Eggs that they have equipped. For much more on Mana Eggs and Skill Books, read those sections of our guide.
As a sort of added accessory, you can equip one Skill Book and one Mana Egg to each player. Mana Eggs will increase the power of certain magical spells, depending upon which Egg you equip. Likewise, Skill Books will increase the effectiveness of equipped Skills of various categories. Although you can't equip Skills and Spells to players outside of shops or Light Spheres, you can change which Mana Eggs and Skill Books you have equipped at any time. Be sure to equip the proper Skill Book and Mana Egg to each player to maximize the effectiveness of the Skills and Mana Eggs that they have equipped. For much more on Mana Eggs and Skill Books, read those sections of our guide.
Combat[edit]
The fighting in Grandia III is semi-turn-based. This means that the game will pause for you to enter commands, but everyone will move around the battle and fight in real-time once they are given an instruction.
IP Gauge
The IP Gauge is located in the upper-left hand corner of your screen during battles. On it, you'll see icons for each of your party members as well as ones for your enemies. The blue section of the Wheel is the ready position and indicates that your player is preparing to accept a command. Your icon will slowly move around it until it reaches the red area. This is the command section. Each time one of your characters gets to this point, the game will pause and you will enter a command.
The IP Gauge is located in the upper-left hand corner of your screen during battles. On it, you'll see icons for each of your party members as well as ones for your enemies. The blue section of the Wheel is the ready position and indicates that your player is preparing to accept a command. Your icon will slowly move around it until it reaches the red area. This is the command section. Each time one of your characters gets to this point, the game will pause and you will enter a command.
Important: Striking an enemy with certain attacks while they are in the Command section will Cancel their attack and put them back into the ready position. If you see an enemy is about to unleash a devastating attack, make sure you Cancel it.
After a command has been given, the icon will make its way over to the Act bar. The time it takes to move to the Act bar depends upon which command was given. Certain spells and moves take longer to prepare and leave the character vulnerable to attacks while others have no wait time. After a character acts, it may be frozen in the clear area of the Command Wheel. This happens after certain attacks which require a recovery time before the player can move again.
The two most important statistics for battle efficiency are INI (initiative) and MOV (movement). Initiative determines how fast your character moves around the Command Wheel as well as how close they will start to the Command bar when the battle begins. Movement determines how far and how quickly your player can move across the field. Remember, if you choose to attack an enemy that is too far away, you won't be able to reach that position before your player tires and gives up on the command.
Command Choices
Each time one of your party member gets to the Command line; they will be able to make a move. Read below for an explanation of your options.
Each time one of your party member gets to the Command line; they will be able to make a move. Read below for an explanation of your options.
- Combo: Strike the enemy twice with your weapon. The standard attack.
- Critical: A strong attack that will Cancel an opponent's attack if they are charging. It can also knock enemies up into the air.
- Special Move: Each player has unique Special Moves that require SP to perform. For more about these moves, read below.
- Defend: Guard against an upcoming attack. If you know a strong move is coming that you can't Cancel, this is a good option.
- Item: Select this option to use an item from your inventory.
- Use Weapon: Certain weapons have secondary attacks that you can use by selecting this option. It will only appear if the equipped weapon can perform an alternate attack.
- Magic: If you have spells equipped and enough MP, you can cast a powerful magic attack. These are the strongest offensive moves in the game and will become increasingly important as time goes on.
- Flee: Run away from battle. You still have to wait the Command time for this to work. If you're surrounded, you won't be able to get away.
- Strategy: If you don't feel like fighting, you can select a CPU strategy and sit back to enjoy the sights.
- Orb: Once you collect a Guardian Orb, it will begin charging in the upper-right corner. Once it is glowing white, the Orb selection will appear and you will be able to execute a heavenly attack. Reserve these for boss battles.
Aerial Combos
To perform an Aerial Combo, you must first knock your opponent up in the air. Critical attacks have a high chance of doing this, especially those performed by Yuki and Ulf. Certain spells, such as Crackle, can also lift an enemy into the air.
To perform an Aerial Combo, you must first knock your opponent up in the air. Critical attacks have a high chance of doing this, especially those performed by Yuki and Ulf. Certain spells, such as Crackle, can also lift an enemy into the air.
If you select a Critical or Combo attack that performs while the opponent is in the air, you'll do a special Aerial Combo that does added damage. Even better, if you kill an enemy while doing a Combo, it will be an Aerial Finish and the chance that you receive an item or extra money will increase.
Special Moves
These moves require SP to perform, just as spells require MP, which you will steadily gain during combat. Since SP is constantly being given to you, make sure you always use these moves.
These moves require SP to perform, just as spells require MP, which you will steadily gain during combat. Since SP is constantly being given to you, make sure you always use these moves.
Each character has a unique set of Special Moves that they will learn as the game progresses at certain levels (it will appear random, though you will learn the Special Move by attacking once you have reached a certain level of experience). The first Special Move on your list is invaluable because it can Cancel attacks. Other important Special Moves are Alfina's Energy Drive (which can restore SP to other party members) and Dahna's Mana Spring (which allows her to cast unlimited Spells without using MP).
Occasionally, one of your party members will learn a Secret Method for these Special Moves. This happens randomly, so repeatedly using the moves will help you learn them more quickly. The first level will give you a P, which stands for power. After that, you'll get an S. This means that your Special Move will take less time to charge. The third and fifth levels are also increasing the power of your move. The fourth upgrade is an R, which allows your character to recover from performing the move in less time. Finally, you can learn the Ultimate Technique which will place a U next to the move.
The one last thing you should know is that you can refill your SP faster by completing a battle without taking any damage. You'll receive an Excellent rating and be rewarded with 10% of the max SP given to each party member.
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Comments
Welcome to the Grandia III wiki guide.[edit]
The long awaited third installment to the Grandia series has finally arrived, bringing with it all of the intense RPG combat that has made the series so endearing. This time around, you follow the story of Yuki, a young boy with aspirations of becoming the greatestpilot of all time. With a track record of crashing every plane, you can be sure this story will be one bumpy ride.
If you're looking for help with anything that is Grandia III, you've come to the right place. Whether you're simply stuck on a difficult enemyor want to get the most out of the Mana Egg and Skill Book system, we've got it all covered in our full guide.
Look inside for:
Basics: We'll teach you basics of the IP Gauge, battle techniques, and how to stay alive.Shops: Every RPG has them and we have their inventory.Mana Eggs: A full list of Mana Eggs, how to find and fuse them, which spells you can extract from them, and what the spells do.Skill Books: A look at each Skill Book in the game that details where to find them, what they'll do for you, and all of the Skills.Walkthrough: Step-by-step instructions to get you through this tale.b>Secrets and Side Quests: The few that there are.
This wiki was automatically converted from the Grandia III Guide (PS2), Grandia 3 Walkthrough guide at https://guides.ign.com/guides/738153/ and may require cleanup. Please help improve this wiki if you can, and remove this notice if appropriate.
Contributor Assistance[edit]
If you're unfamiliar with editing our wikis, this simple How-to Wiki guide shows you how to get started. If you are unsure about something, do not hesitate to ask the staff or flag the page you are having trouble with (please don't forget to tell us about the problem or reason).Comments
This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Grandia for PlayStation. If you've discovered a cheat you'd like to add to the page, or have a correction, please click EDIT and add it.
Easy level up for water magic[edit]
If you reach a save point don't recover right away. Take any characterwith water magic and spend all of their MP casting healing spells. Thiswill give you Water magic experience points. Then step on the save pointand recover. This way you can get water experience, but recover the mp
right away.
OR<p>Near the entrance to the Dio ruins there is a save point very close to awall trap. Run into the trap and heal yourself with water magic as long asyou like. You can get very high magic levels very quickly.
Unlock code for the door[edit]
Right, Right, Left, Left, Down, Up, Down, Up.
Beat the first Gaia[edit]
To defeat the first Gaia you will need free experience. When Gadwin and Sueleave your party they leave experence in books. Use these books on Justinand Feena. Concentrate on attacking Gaia's body, not the arms. Once the body is gone theGaia is destroyed. Use Midair Cut, Burnflare, Milda Kick, and Rapp's missleor discutter will finsh the Gaia quickly. Just to be on the safe side healas much as possible.
Beat Final Boss Easily[edit]
First you have to beat Ball, this can be easy or hard depending on yourlevel. The easiest way is to have Rapp use Demon Ball twice then attack tosave Sp, Fenna use Zapwhip then dragonzap then have her attack, Liete useall heal or symphony if your life is high and have Justin equipped withSpirit Sword and Ashura as Accessory. Then just attack to save SP. AttackBall and ignore his partners. When you have done this go on the drop againto travel to the top floor. Get the items and use Liete spells to heal upthen use an SP potion to heal your magic and the gold potions to heal Sp.Go to the hallway and engage in battle with Gaia. Use the same method buthave Justin use Midair Cut. Don't use any thing with magic evolved or hislast attack I do not know what it is because I did not need it. The Mega-Gaias should be your first target to keep them from producing more guys.Ignore the ones they produce because after you kill them they come back. After you kill the Mega-Gaias they die anyway. Take down both and then goafter Gaia. Just attack because I was to fast for him and he did not hitme once. After he dies you have to beat his heart. He did nothit me once, all he used was cold and my guys were not effected. After thisyou beat the game.
Hidden Mission: Soldier Graveyard[edit]
To access the hidden mission 'Soldier Graveyard', you must enter the ZilDesert by way of Cafu (the real entrance). Once you are clear of the treeshead right until you see a small brown building with massive doors. Thisbuilding leads to the hidden mission..but the enemies there give verylittle experience, so this site is not as good for training as the 'DreamCastle' or even the Zil Desert itself.
Nana,Saki,and Mio strategies[edit]
You fight these bosses in Garlyle Base. Use the same tactics for each girl. Use howlslash, W-break, Burnflame, Puffy kick andcombos.(Note Nana is weak against knifes, Saki is weak against a V-slash attack, andMio is weak against everything.)
Ganydemede strategies[edit]
Use your strongest moves for about 10 turnsand he's finshed.(I beat this boss in 5 minutes)
Master Chang strategies[edit]
You fight this battle in the Church of parm. To defeat Master Chang use Howl magic, V-slash, Puffy Kick, and Sue's water magic to keepyou alive.
Squid King strategies[edit]
This is the Boss you fight on the Ghost Ship. This is one of the hardest Bosses you will encounter. The only way you will win is the dis-honorable way. Use Feena's Flame attacks and Justin's V-slash and have Sue heal any time to any one who is not at maxium HP.(Note: You willdie if you don't use Flame Magic. Also you get your first Mana Egg here, useit to get Sue some water spells.)
Orc King strategies[edit]
You fight this boss in Leck Mines. Kill the Orcs first. To defeat this menace use V-slash and Puffy kick. Watch out for his fire breath.
Rock Bird strategies[edit]
This is the boss you fight in Sult Ruins. To kill this quickly use Justin's V-slash and have Sue use Rah-Rah if nessasary. Attack with combos after Sp runs out.
Hidden Mission[edit]
To access a bonus stage, go to the Zil Dessert on Disc 2. In the southern part of the desert, there should be a path in the canyon wall that leads to the castle of dreams. (If you still cannot find it, go south from the desserts exit alog the wall.) This area is just a place to gain exp and obtain the Lightning sword.
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